The gmerlin architecture was reworked dramatically with the following goals:
- Implement generic source and sink connectors for transporting A/V frames and (compressed) packets inside one application. These do automatic format conversion and optimized buffer handling.
- Change the handling of A/V streams throughout all libraries to use the new connectors. This includes gmerlin-avdecoder as well as the gmerlin plugin API.
- Implement standalone codec plugins for on-the-fly (de-)compression of A/V streams.
- Define (yet another) Multimedia container format. It can be used as an on-disk format but also (and more importantly) as a generic pipe format for connecting commandline applications. Think of it as a more generic version of the yuv4mpeg format. It is called gavf.
- Define an interprocess transport mechanism for gavf streams through pipes or sockets. On machine local connections it can pass A/V frames through shared memory for increased efficiency.
- Write a bunch of commandline tools for generating and processing gavf streams, which can be connected in every imaginable way on the Unix commandline. This was the ultimate goal I had in my mind :)
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